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	<title>www.buzzardgames.com &#187; Code</title>
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		<title>Press Play On Tape&#8230;</title>
		<link>http://buzzardgames.com/blog/press-play-on-tape/</link>
		<comments>http://buzzardgames.com/blog/press-play-on-tape/#comments</comments>
		<pubDate>Fri, 18 Dec 2009 22:57:51 +0000</pubDate>
		<dc:creator>Gareth</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Code Samples]]></category>

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		<description><![CDATA[Whilst the days of selecting your game from the shelf, placing the cassette in the deck, pressing SHIFT + RUN/STOP and following the on screen instruction to PRESS PLAY ON TAPE before sitting back to marvel at some classic 8-bit <a title="A Celebration of C64 Loading Screens" href="http://www.gamesradar.com/f/a-celebration-of-c64-loading-screens/a-20090811141616826043" target="_blank">artwork</a> accompanied my another <a title="Rob Hubbard" href="http://en.wikipedia.org/wiki/Rob_Hubbard" target="_blank">Rob Hubbard</a> <a title="Sanxion" href="http://www.youtube.com/watch?v=It7yJh-NwPY" target="_blank">masterpiece</a> (or going downstairs to make a nice cup of <a title="White, no sugars please!" href="http://www.tea.co.uk/" target="_blank">tea</a>) are long gone, the pre-loader very much lives on with Flash games (all be it with a heavy <a title="Mochi" href="https://www.mochimedia.com/r/b481cf9d06d5a399" target="_blank">advert</a> bias).

I wanted to ceate a preloader that captured the fit inducing brilliance of those early loading screens with their multicoloured fast loaders forcing data through video memory...]]></description>
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